/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: tischmid +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/03/26 06:13:07 by tischmid #+# #+# */ /* Updated: 2023/03/26 22:34:46 by akarami ### ########.fr */ /* */ /* ************************************************************************** */ #include #include #include "include/handle_mem.h" #include "include/handle_input.h" #include "include/backtrack.h" #include "include/gen_util.h" void print_board(int **board, int n); int backtrack(int **board, int *borders, int rec_depth, int n); /* void init_board(int **board) { board[0][0] = 1; board[0][1] = 2; board[0][2] = 3; board[0][3] = 4; board[1][0] = 2; board[1][1] = 3; board[1][2] = 4; board[1][3] = 1; board[2][0] = 3; board[2][1] = 4; board[2][2] = 1; board[2][3] = 2; board[3][0] = 4; board[3][1] = 1; board[3][2] = 2; board[3][3] = 3; board[3][3] = 3; } */ int main(int argc, char **argv) { int n; int *borders; int **board; n = 4; borders = malloc(n * 4 * 4); board = alloc_mem(n); if (!handle_input(argc, argv, borders, n)) return (put_error(1)); if (!backtrack(board, borders, 0, n)) return (put_error(2)); else print_board(board, n); free_mem(borders, board, n); return (0); }